The long-in-development piracy game finally has a date
Skull and Bones will finally set sail this year. Ubisoft’s Skull and Bones is launching on November 8, 2022 for PS5, Xbox Series X|S, PC, and cloud streaming services.
First up in today’s gameplay reveal of Skull and Bones was a cinematic trailer, which showed the general set-up of the game. You start out as just another person awash at sea, in a region inspired by the Indian Ocean. Over time you build up resources, get bigger boats, and take on bigger risks for greater rewards.
As shown in the gameplay deep-dive, Skull and Bones allows players to set out for plunder on the high seas. They won’t be alone, however. There’s the ability to take on neutral, AI-controlled ships like merchant caravans or even fortresses, or you can sail with friends. In PvP servers, you can even run into and fight with other players.
It’s got some extraction vibes, similar to games like Escape From Tarkov. Get in, loot, get out. As time goes on, the player can craft new and better ships with different playstyles. If the ship goes down, the player will head back to the most recent outpost with most of their cargo recovered, though some will be set out at sea for you—or other players—to recover.
A pirate’s life for me
Skull and Bones has had a long, and reportedly strenuous, development timeline. But today’s reveal seems like it’s confirming that Skull and Bones is doing what it originally set out to do: expand the sailing of Black Flag out into a full, multiplayer game. And I’m pretty intrigued. Building up a massive dreadnaught with cannons, armor, ballista, rockets, and a rowdy crew seems like an enjoyable time.
We’ll see if Skull and Bones can bring it all home when it launches on November 8 for PlayStation 5, Xbox Series X|S, Stadia, Luna, PC via Epic, and Ubisoft Connect.